archangel

OR, it could be a 30 second pause.

gotta use your enduser hat ! tiny
lololololol yeah. 

with that in mind you should introduce a " refresh " button next to it, tha tall it does is uncheck the pause the option. lol. 

and MAYBE. after a user spams it 50 times in a 5 minute period. it uses the option "find mesh" on the background. 
by the way, oqueue user since like beta 0.01. Not until .6 has oqueue started to grab /1 before wow could. So the changes that were posted on the changelog, have had the opposite effect. just fyi. 

Add GUI "Pause List" button

I am literally bored of seeing this question. And i'm sure you are too in regards to constantly telling people to hold down shift to pause. 

Just add a button, never answer this forum question again. Everyone wins. 
can we just get a hint that opens up a master hint popup with all filter commands and syntaxs, key shortcuts, etc etc. 

or /oq man that lists everything.


A lot of the filter commands and keyboard/mouse shortcuts are unknown unlisted. 

addon ilvl report error

Date: 2014-04-04 13:35:29
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oqueue\oqueue.lua line 24333:
   attempt to index local 'p' (a boolean value)
Debug:
   oqueue\oqueue.lua:24333: paperdoll_overlay()
   oqueue\oqueue.lua:24717:
      oqueue\oqueue.lua:24717
   [C]: Show()
   ..\FrameXML\UIParent.lua:1843: SetUIPanel()
   ..\FrameXML\UIParent.lua:1751: ShowUIPanel()
   ..\FrameXML\UIParent.lua:1569:
      ..\FrameXML\UIParent.lua:1565
   [C]: SetAttribute()
   ..\FrameXML\UIParent.lua:2286:
      ..\FrameXML\UIParent.lua:2274
   SuperGuildInvite\SuperScan.lua:216:
      SuperGuildInvite\SuperScan.lua:212
   [C]: ShowUIPanel()
   ..\FrameXML\CharacterFrame.lua:21: ToggleCharacter()
   [string "TOGGLECHARACTER0"]:1:
      [string "TOGGLECHARACTER0"]:1
Locals:
frame = oq_check {
 0 = <userdata>
 string = <unnamed> {
 }
 _old_show_func = <function> defined @Interface\FrameXML\PaperDollFrame.lua:2228
 _target = "player"
 _ilevels = <table> {
 }
 text = oq_checkText {
 }
 paperdoll_update = <function> defined @Interface\AddOns\oqueue\oqueue.lua:24397
 _old_hide_func = <function> defined @Interface\FrameXML\PaperDollFrame.lua:2252
}
is_on = 1
i = nil
p = nil
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1 = true
 2 = "Akínosky"
 3 = "WoW"
 4 = "Ragnaros"
 5 = 1427
 6 = "Horde"
 7 = "Undead"
 8 = "Warlock"
 9 = ""
 10 = "Shrine of Two Moons"
 11 = "90"
 12 = "Shrine of Two Moons - Ragnaros"
 13 = "ALGUIEN AYUDA A CAPEAR PLSS D"
 14 = 1396636875
 15 = true
 16 = 1018
}
(for control) = 1
i = 1
p = true
(*temporary) = 1
(*temporary) = true
(*temporary) = "attempt to index local 'p' (a boolean value)"
About the class/role filtering, Oqueue is too great, too amazing to have it half hanging in there as a feture. 

"  the second reason is that i'd prefer not to make it too exact.  i feel the general role should be enough and leaders could get multiple classes WL'ing for the position.  "

This is just broken. 

Having it purposely be not " too exact" and allowing for unintented classes to wait list break the purpose of even bothering and going through the trouble of adding the class filtering ui changes and features. 

It really needs to be in a systen similar to the one i depicted on my photoshop mockup screenshot. 

It really does. Right now it's just a half finished feature. 

It would really impact and make oqueue even more amazing than it already is. 
this feature was never meant to be about focusing on helping premade makers. They can easily ignore whoever they don't want. 

It's about helping those LOOKING for a group. 

Whats the point of wasting time, traffict load, etc, wait listing for every single group you can, if 9 out of 10 don't want you ? 

Actually fully developing this idea helps both parties, those looking for groups and those needing people.  Simple as that, but now the filtering option is like you said, unimportant, due to lack of development. 
that issue is not related to oqueue, i've disabled everything but a few and oqueue included. and that never happens. Im still trying to narrow it down, but with just oqueue and basic pvp addons. it doesnt happen. 
So you want a feture that applies in the extremely rare case of a big enough group to fit you and your buddies that are too lazy to get oqueue. 

So sure, if your big group of friends is so lazy, that'd be great. but then we are talking 4+ people with you. What premade maker is going to magically need you and your friends to fit his perfect comp, is highly unlikely. So you're requesting a feature that is pretty much useless, and no one is going to need it, maybe for world bosses though. lol. 

And if its just you and your friend, why not spend the 2 mins it takes to get oqueue? Or join the group and be like " hey i have a friend, pass me assist, ill get him in "
a level of vagueness that's too vague and lost in intent. 

there are multiple threads talking about the filtering not making sense or working as people see it intended.  Right now you can only really filter down to only one or two parameters. 

Say you wanted a guardian druid and couple of dps. Theres no way to filter out all other tank classes from queueing along with all possible dps variations. 

Hopefully you do make it exact in the future. That would be full functionality. 

And thanks for adding the role error  message when queing and not qualified. 
Tiny, you are working on fixing the filtering checkbox system on create premade to something along the lines of what i illustrated. Right ?