Lua Error on Charactor panel
I keep getting this when i open my charactor panel:Message: Interface\AddOns\oqueue\oqueue.lua:24452: attempt to index field '?' (a boolean value)
Time: 04/02/14 02:51:38
Count: 29
Stack: Interface\AddOns\oqueue\oqueue.lua:24452: in function `paperdoll_update'
Interface\AddOns\oqueue\oqueue.lua:24344: in function `paperdoll_overlay'
Interface\AddOns\oqueue\oqueue.lua:24717: in function <Interface\AddOns\oqueue\oqueue.lua:24717>
[C]: in function `Show'
Interface\FrameXML\UIParent.lua:1843: in function `SetUIPanel'
Interface\FrameXML\UIParent.lua:1687: in function `ShowUIPanel'
Interface\FrameXML\UIParent.lua:1569: in function <Interface\FrameXML\UIParent.lua:1565>
[C]: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2286: in function `ShowUIPanel'
Interface\FrameXML\CharacterFrame.lua:21: in function `ToggleCharacter'
[string "TOGGLECHARACTER0"]:1: in function <[string "TOGGLECHARACTER0"]:1>
Locals: frame = PaperDollFrame {
0 = <userdata>
_ilevelcb = oq_check {
}
noRanged = 1
}
target = "player"
f = oq_check {
0 = <userdata>
string = <unnamed> {
}
_old_show_func = <function> defined @Interface\FrameXML\PaperDollFrame.lua:2228
_target = "player"
_ilevels = <table> {
}
text = oq_checkText {
}
paperdoll_update = <function> defined @Interface\AddOns\oqueue\oqueue.lua:24397
_old_hide_func = <function> defined @Interface\FrameXML\PaperDollFrame.lua:2252
}
n = 2
e = 0
e_id = "0"
g1 = "[Capacitive Primal Diamond]"
g2 = "[Piercing Wild Jade]"
g3 = nil
g4 = nil
c1 = "Meta"
c2 = "Blue"
c3 = nil
c4 = nil
ilevel = 567
sum = 567
count = 1
enchant_text = ""
is_pvp = 0
i = nil
p = nil
s = nil
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = oqgems {
}
2 = oqgems {
}
3 = oqgems {
}
5 = oqgems {
}
6 = oqgems {
}
7 = oqgems {
}
8 = oqgems {
}
9 = oqgems {
}
10 = oqgems {
}
11 = oqgems {
}
12 = oqgems {
}
13 = oqgems {
}
14 = oqgems {
}
15 = oqgems {
}
16 = oqgems {
}
17 = oqgems {
}
}
(for control) = 1
i = 1
p = oqgems {
0 = <userdata>
_pvp = CharacterHeadSlotOQHi {
}
gem = <table> {
}
ilevel = <unnamed> {
}
_slot = 1
is_left = true
_ilink = "[Stickney's Grey-Shade Hood]"
}
ilink = "[Stickney's Grey-Shade Hood]"
iid = "105803"
k = nil
(for index) = 1
(for limit) = 5
(for step) = 1
k = 1
(*temporary) = true
(*temporary) = "Blue"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "0"
(*temporary) = ""
(*temporary) = 567
(*temporary) = 0
(*temporary) = "attempt to index field '?' (a boolean value)"
oq = <table> {
hint_next = <function> defined @Interface\AddOns\oqueue\oqueue.lua:15157
update_scores = <function> defined @Interface\AddOns\oqueue\oqueue.lua:19845
add_voip_subselection = <function> defined @Interface\AddOns\oqueue\oqueue.lua:13398
route_to_boss = <function> defined @Interface\AddOns\oqueue\oqueue.lua:22229
on_top_dps_recvd = <function> defined @Interface\AddOns\oqueue\oqueue.lua:18146
queue_popped = <function> defined @Interface\AddOns\oqueue\oqueue.lua:22733
onShow_tab1 = <function> defined @Interface\AddOns\oqueue\oqueue.lua:13090
timer_invite_group = <function> defined @Interface\AddOns\oqueue\oqueue.lua:8424
remove_btag_from_meshcache = <function> defined @Interface\AddOns\oqueue\oqueue.lua:10800
on_mbox_bn_enable = <function> defined @Interface\AddOns\oqueue\oqueue.lua:6233
set_deserter = <function> defined @Interface\AddOns\oqueue\oqueue.lua:19515
send_q = <table> {
}
pending = <table> {
}
decode_hp = <function> defined @Interface\AddOns\oqueue\oqueue.lua:20311
player_new_level = <function> defined @Interface\AddOns\oqueue\oqueue.lua:23911
get_mmr = <function> defined @Interface\AddOns\oqueue\oqueue.lua:3079
get_bg_experience = <function> defined @Interface\AddOns\oqueue\oqueue_premade_info.lua:413
set_group_lead = <function> defined @Interface\AddOns\oqueue\oqueue.lua:10612
clear_report_attempts = <function> defined @Interface\AddOns\oqueue\oqueue.lua:24942
waitlist = <table> {
}
group_left = <function> defined @Interface\AddOns\oqueue\oqueue.lua:8800
long_toolt