Torhal

Nope. As I said, I also host on WoWInterface, which is owned by ZAM - a Curse competitor.

All Rights Reserved: It indicates that the copyright holder reserves, or holds for their own use, all the rights provided by copyright law, such as distribution, performance, and creation of derivative works; that is, they have not waived any such right.

I work with people I like, and trust. The fact that you're willing to ignore Copyright, ignore the will of the authors, and treat a request that should never have to be made in the first place as though you're a customer service agent at Comcast when someone just wants their cable disconnected doesn't make me feel any of the latter.

Blizzard has no control over my personally-produced material. They cannot, by law, mandate that I give up my copyright. You should probably read this so you can understand just how wrong you are. http://en.wikipedia.org/wiki/All_rights_reserved

If that doesn't do it for you, use Google and do some research. Your "commercial" argument isn't just fallacy; it's illegal.

It's impractical? How about impolite? As I said before, I shouldn't have to chase down every site that's gotten it into their head that they don't need to get my permission to host my All Rights Reserved (which includes the right to distribute) material. Also, out of the thousands of AddOns, you managed to pick 123. You also managed to write a scraper to glean all the information you could from Curse, which includes the license. Said scraper could have checked to see if that license was "All Rights Reserved" and simply skipped it.

You can't scan books and slap 'em up on web sites because they're plaintext, and not compiled into binary. Not legally, unless their copyright has expired. Mine has not.

They're COPYRIGHTED free AddOns. And I said I host with two sites; both because they have active and healthy communities and open discourse with their content providers. If your site had advertised its opening as a host and demonstrated goodwill, I may have hosted here as well.

Quoting from http://us.battle.net/wow/en/forum/topic/1021053914

2) Add-on code must be completely visible.
The programming code of an add-on must in no way be hidden or obfuscated, and must be freely accessible to and viewable by the general public.

This means exactly what it says, and in no way violates copyright. This also isn't about "one site to redistribute" my stuff: I host on both Curse and WoWInterface. Neither one pulled anything like this, and if they had, I wouldn't be hosting there. This is why WoWMatrix only has GPL-licensed AddOns, any Ten Ton Hammer's World of AddOns failed after two months: The authors didn't stand for the lack of courtesy and the copyright infringement these services actively practiced.

Everything having to do with Ackis Recipe List. You're right abot _NPCScan, but situations like this is why I no longer use permissive licensing. You should probably do some research into WoWMatrix and World of AddOns to see example of the fallout you're facing with this move.

Yeah, no. That isn't how this works; this isn't an opt-out thing. My stuff, my copyright - I get to choose where to host. I shouldn't have to chase down every site that decides they don't need my permission and ask them to undo what they shouldn't have done to begin with.

You were able to scrape everything, including the licenses. I hope you're aware of what All Rights Reserved means.

The biggest addition is the support for a number of popular addons for both World of Warcraft, and Wildstar.

Myself and many others didn't give permission to rehost our works. Many of the AddOns you've scraped from other sites are All Rights Reserved - this includes the right to distribute.