oQueue errors randomly starting to show up

Hi, recently my oQueue started going berserk. This has not happened immediately after an update and I have not installed any new addons.

On the oQueue marquee, the Horde has a score of 99999 and the Alliance 0 (I play Horde if that's useful info).

My ilvls on my char screen display as xxx, and oQueue appears to be "layered" over itself, if that makes any sense. On the listings, for example, there are two lobbies in one slot. There are also numerous blank spots.

These problems temporarily go away after I /reload, but come back once I zone somewhere else.

Any advice?

Only addon I use that I think could interfere is ElvUI, but this problen has only started very recently (last two days).
the latest update caught a few of those bugs, including the main premade tab that totally wasn't resizing (oops... no idea how i missed that)

1.8.3a is on the main page
 
This is still happening with me and a few others after downloading the update.
This is still happening with me and a few others after downloading the update.
 
Indeed. All of what I typed is happening after the 1.8.3 update.
Update: downloaded 1.8.3b from the downloads page. I am no longer getting the errors spammed at me, but my marquee is still showing an incorrect score. 

I don't think players are able to queue for my groups, either. I'm not completely sure about this. My group sat silent for many, many minutes and usually, as we all know, Flex groups get requests almost instantly.

I'd also like to note that yesterday after I made this post I experienced another issue. When players would queue for my group, it would completely bypass oQueue's waitlist feature and I would instead get BattleTag friend requests sent straight into my request tab through the WoW interface.

I hope this info helps you fix some of these problems in the near future. Thanks for all you do.

Edit: one last thing, tried this with all other addons off and the issues persisted.
Im getting this error at log in since 1.8.3b

1x oqueue\oqueue-1.8.3.lua:18276: attempt to index field "H" (a nil value)
oqueue\oqueue-1.8.3.lua:18276: in function "update_scores"
oqueue\oqueue-1.8.3.lua:23324: in function "attempt_group_recovery"
oqueue\oqueue-1.8.3.lua:23148: in function "on_init"
oqueue\oqueue-1.8.3.lua:21259: in function "?"
oqueue\oqueue-1.8.3.lua:21295: in function 
starting with 1.8.2, i've been trying to reduce memory usage by recycling frames and tables as much as possible.  there seems to be the occassional glitch that i'm working to resolve.

 
Thanks for the info and hard work you put into this mod.

The error im getting is also causing the minimap button to change its saved position.  The odd thing is, I have 2 accounts and I am only getting this error on one of the accounts.  At this point I have to disable oQueue to avoid overflow errors and game lag.

Thanks
i just pushed 1.8.3c.  please test that out. 

i replaced a copyTable function i pulled from the net with another i wrote.  seems to be working fine (no debugger is a pita).  if it continues to work as expected, i will phase out that other function.

i also put in frame tracking so i don't lose track of the frames being created.  i was --trusting-- the frames to come back with the same name... oh yea.  i'm not changing their name, but something is.  so.... took that part out of the equation.  should be easier to track down any wayward rows now

 
I updated to 1.8.3c a little bit ago, restarted the game, and now NOTHING shows up, i.e. no premades, no arenas, nada. I get the following error sometimes now too:

Date: 2014-03-12 21:08:19
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oqueue\oqueue.lua line 24085:
   Usage: OQMainFrame:SetHeight(height)
Debug:
   [C]: SetHeight()
   oqueue\oqueue.lua:24085: OQ_OnSizeChanged()
   oqueue\oqueue.lua:24074:
      oqueue\oqueue.lua:24074
Locals:
(*temporary) = OQMainFrame {
 0 = <userdata>
 closepb = oqclose {
 }
 ratedbgs_frame = oqpage1ratedbgs {
 }
 dungeon_frame = oqpage1dungeon {
 }
 bg_frame = oqpage1bgs {
 }
 hide_tm = 616152.402
 numTabs = 7
 arena_frame = oqpage1arena {
 }
 ladder_frame = oqpage1ladder {
 }
 scenario_frame = oqpage1scenario {
 }
 raid_frame = oqpage1raid {
 }
 selectedTab = 2
 challenge_frame = oqpage1challenge {
 }
}
(*temporary) = nil

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  (ck=a21)
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